Monday, February 29, 2016

Improving Minecraft Mod 1.8/1.7.10/1.7.2



Description

Features:

  • One bonemeal is usually enough to grow a tree
  • Bonemeal works on cactus
  • Bonemeal works on sugar cane
  • Lily pads can be cloned using bonemeal
  • Axes harvest melon faster
  • Pigs breeding works with potatoes, apples, melons and bread
  • Chickens leave feathers from time to time (customizable frequency)
  • Animals found in the wild are now "Wild animals", you can make them evolve to farm animals by breeding. Wild animals only drop 2/3 of the regular items on death. Additionally, it is impossible to milk a wild cow, saddle a wild pig or shear a wild sheep, and wild chickens don’t lay eggs. There are no wild horses for now. When two wild animals reproduce, the baby is more evolved than its parents, so you will have to use this new animal for reproduction, and so it goes. Getting farm animals from wild animals usually takes 5 generations.
  • Mobs can have random potion effects on spawning (customizable probability)
  • Baby zombies deal less damage
  • Baby zombies burn during day
  • Animals killed by fireballs drop cooked meat
  • Mobs can drop their skull (customizable probability)
  • Players can drop their head (customizable probability)
  • Tools, swords and armors dropped by mobs are less damaged
  • Sheeps, horses and squids drop meat (if you have installed Lots of Food mod that have the same feature, the animals should not drop both mods items, but I recommand to disable this feature in the config file, just in case)



  • Download link
    Improving Minecraft Mod 1.8/1.7.10/1.7.2

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