Saturday, December 3, 2016

The Electrical Age Mod 1.7.10/1.7.2/1.6.4



Description

Features:

  • A better simulation: Electrical simulation with resistive and capacitive effects. Behaviour similar to those of real life objects.
  • Multiple electrical sources: Furnaces, Solar panels, Wind turbines, Batteries, Capacitors, ?
  • Break the cube: Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube witch allows a significant reduction of the consumed space by electrical installations.
  • Night-lighting revisited: Lamps, switches, captors, ?
  • Small and big electricals consumers: From the lamps, electrical furnaces,? to the miners, transporters, ?
  • Incredible tools: XRay scanner, flashlight, portable mining drill, ?
  • Genericity: Old redstones circuits can be exploited with electrical – redstones converters.
  • Game lifetime/complexity extended: A consequent list of new raw materials and items?
  • Screenshots:




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    The Electrical Age Mod 1.7.10/1.7.2/1.6.4

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