Sunday, December 25, 2016

Bow Overhaul Mod 1.7.10


Bow Overhaul Mod now becomes more fantastic and skillful in using bows by releasing new features

  • Providing a bonus for better accuracy and disadvantages in close-range while wearing heavy armor.
  • Adding a quiver to manage inventory more easily.
  • New bows and arrows added more in-line with the vanilla tools and weapons.
  • Everything can be disabled pretty much, completely strip it down just to let you modify arrow damage or speed or just add headshots.
  • Headshots – Arrows are now able to score headshots for increased damage (generally speaking). Each mob’s (and the player’s) head hitbox is determined by property files, where each head’s size, position, and damage modifiers can be set. Damage modifiers for headshots and non-headshots may also be configured for each arrow and bow.
  • Defaults are included for all vanilla mobs, and mod-added humanoid mobs should be handled fairly well (they will get the same hitbox as zombies, skeletons, etc.).
  • Debug mode causes these “hitboxes” to be rendered in red on each mob, similar to F3+B bounding boxes.
  • When a headshot is scored, a burst of critical particles will explode from that head. You will see these coming out of your face if a headshot is scored on you.
  • Arrow ramp-up – Arrows deal less damage to enemies that are too close. By default, arrows need to travel 10 blocks from their initial position in order to deal full damage. This distance can be configured for each arrow and bow.
  • Heavy/light armor – Wearing “heavy” armor reduces your bow’s drawback speed. For vanilla armors, only leather and chainmail are considered “light”.
  • Recipes are added to convert iron ingots to and from chainmail (1 iron ingot = 1 chainmail), which can be used to craft chainmail armor.

  • Download here :
    Bow Overhaul Mod 1.7.10

    See more :
    Minecraft 1.11 Mods
    Command Blocks 1.11
    Minecraft 1.11 Maps


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