Tuesday, January 3, 2017

Sound Physics Mod for Minecraft 1.11


Sound Physics Mod is a creative mod that performs function of overhauling Minecraft’s sound engine to simulate reverberation, sound occlusion/absorption, and physically based sound attenuation. Thanks to this function, player might base on the sound simulation to determine the place of a mob, even if it’s just around the corner or in a closed-off area with your eyes closed.

However, to run the mod well, you need to define some considerations listed below:

  • Make sure that all sound files are mono, not stereo. A sound file is stereo meaning that it won’t function property. Or else, you can use a free audio editor like Audacity to convert stereo sound files to mono.
  • Set the Environment Evaluation Rays in the Mod Options to the highest value. The more rays are, the more consistent and accurate sound simulation is.
  • If your Minecraft is running at a low frame rate (below 30 fps), some sound artifacts can occur (a sound randomly having the wrong reverb settings).

  • Download here :
    Sound Physics Mod for Minecraft 1.11

    See more :
    Minecraft 1.11.2 Mods
    Command Blocks 1.11.2
    Minecraft 1.11 Maps


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